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Gabriel Souza
Gabriel Souza
3d Generalist
Rio de Janeiro, Brazil

Summary

As a 3D Generalist/Animator, I have acquired expertise through roles involving diverse game projects. My skills span all stages of development, from 3D modeling to sculpting, UV mapping, animation, rigging, shaders, lighting, bake, rendering, and UI/UX design.

Skills

2D AnimationRenderingShading3D Animation3D ModelingCharacter ModelingDigital SculptingFacial Rigging & AnimationLightingRiggingTexturingUV MappingSculptingCharacter AnimationRetopologyVFXbake

Software proficiency

Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Unity
Unity
Krita
Krita